Ranged The Scorpion Sentinel is the first boss you’ll face in Final Fantasy 7 Remake. EXP Scorpion Sentinel is quite aggressive here, so “Steelskin” will prove even more useful, as will Manawall (Barrier Materia), although we didn’t find the latter strictly necessary. 100 Location(s) The Field Generator is its only vulnerable part in this phase. 1x Fixed damage Stats Lesser Resistances: — Greater Resistances: … Weak[note 1] In Final Fantasy Type-0, Vajra resembles the Guard Scorpion. Information 2250 Mako Reactor 1 - Core Including moves, weakness, resistances, how to defeat on hard mode, and more! Swap to a character who you aren’t currently controlling and attack the the Scorpion Sentinel, which will help free the Bound hero. It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. Poison Steadfast Block Materia can be very useful to guard against damage, and Cloud can make great use of Counterstance to both reduce damage and get in his own. A two-to-three-hit attack with each hit dealing a tiny amount of damage each, but it interrupts the player unless blocked. Normal 1x Our guide will help you with how to defeat the Scorpion Sentinel quickly so that you can progress with the game. Highly mobile due to its multiple legs and armored with an array of heavy weapons. HD Gameplay of Final Fantasy 7 Remake; As Cloud & Barret are about to place the bomb they are attacked by the their first boss: the Scorpion Sentinel. Attack Here's how what to expect and some tips for defeating the Scorpion Sentinel boss. Once the legs are destroyed, switch to Cloud, use “Focused Thrust” to inflict Stagger, then finish Scorpion Sentinel off. -- -- How to defeat the game’s first boss in Chapter 1 – The Destruction of Mako Reactor 1. Avoiding hits from rockets is a serious challenge, but your best bet is to press R3 to remove your Lock On Sentinel and start running in one direction or another. When it hits you, it hits you hard. Here’s how what to expect and some tips for defeating the Scorpion Sentinel boss. Immune Doesn't Matter Which One You Choose. What’s going on here? The Scorpion Sentinel has several abilities that lock on and target your characters — like those that send a missile barrage at whoever it’s targeting. 1x It is best to avoid being interrupted by blocking the boss's attacks, or by using Barret's ranged attacks and magic from afar. Quests Lightning In the first stage of this fight, the player can frequently switch between Cloud and Barret to unlock their ATB commands and use Focused Thrust and Thunder, respectively, to fill the boss's stagger gauge, switching to Barret when it latches onto the wall as he can shoot at it from afar. When you reach the Scorpion Sentinel, you won’t yet have Assess, an ability that lets you scout an enemy’s weaknesses. Abilities Cloud can remain in Punisher Mode and guard against the boss's attacks up close to counterattack. Weaknesses / Status Ailments: Fire. After you’re leaving the reactor, you will enter a cutscene and you will encounter the first boss in FF7 Remake, the Scorpion Sentinel Boss! 5188 1x This Final Fantasy 7 Remake Scorpion Sentinel Boss guide will … Normal Guard Scorpion) Normal It takes damage very slowly from regular attacks and has multiple phases that you'll need to push through before finally cornering and finishing it off. It only affects the amount of time you'll have left to escape the reactor. Check Out FF7 Remake Chapter 1 Walkthrough! But the boss has one final attack, aimed at the Mako reactor. You’re going to get hit a lot in the Scorpion Sentinel fight, and that’s OK. You can use your ATB to use potions or cast healing spells, but we had more success focusing on items. Gil The Scorpion Sentinel is the first boss in FFVII remake and it has several different waves to brace yourself for. Classification Scorpion Sentinel is the first boss you'll face in Final Fantasy VII Remake. After the boss goes into its frenzy mode, you’ll take it down for good. Normal HP #081 The boss charges a laser beam on its stinger that deploys in 8 seconds, 6 for subsequent shots. Deployed at Mako Reactor 1 to protect the core. After you deplete a fifth of the Scorpion Sentinel’s health bar, the boss will jump to another platform and activate a barrier. Magic Attack 11 This determines the amount of time you have left to escape the exploding reactor after defeating the Scorpion Sentinel. 326 The first battle phase comprises of the boss being at 100–70% health. Immune Crippling these weak points will temporarily stun the boss. Watch out for both of them. Phases 1 & 2: 8 sPhase 3: 5 sPhase 4: 10 s How to defeat the Scorpion Sentinel in the Final Fantasy 7 Remake demo Scorpion Sentinel boss: Stage 1 During the first stage, the Scorpion … It will then use Target Scanner to lock on to one nearby party member before deploying its Mark 99 Launchers at them. Boss Defense - Movement Melee When the boss puts up a barrier, the player should attack the Field Generator with Cloud from the behind, while Barret uses his ATB commands to heal. 10 (30) Grounded We recommend using Barrett fo… As long as the Field Generator is operational, every part of the the Scorpion Sentinel is immune to lightning attacks, with its main body tremendously mitigating damage that it sustains. IGN's walkthrough of the first boss in Final Fantasy VII Remake, the Scorpion Sentinel. Defeating Scorpion Sentinel will award Barret with Sharpshooter's Companion Vol. Barret is great for holding the boss’ attention with a constant stream of bullets, so use Cloud to pummel the generator with Punisher Mode (hit the Triangle button) or abilities. The player can pressure the boss for 5 seconds after it takes damage equal to 8% of its max HP, and for 1.5 seconds after a party member is freed from its Death Grip. Stop The enemy is very resistant to physical damage and sword attacks are of little value. For Final Fantasy VII Remake on the PlayStation 4, a GameFAQs message board topic titled "Scorpion Sentinel Destroyed" - Page 7. -Attacks can only be interrupted when pressured or staggered.-Legs become targetable when the boss has <10% HP. Gil Final Fantasy 7 Remake Guide: How to Beat the Scorpion Boss. But this does not mean it is impossible to defeat Scorpion Sentinel in Final Fantasy 7 Remake. The boss's stagger gauge does not fill while the barrier is active. #080 (Darkstar) ← Damage affinities The boss uses Mark 98 Cannons, Mark 99 Launchers, and Stinger Salvo all at once. Stagger multipliers IV. Type This boss appears in Chapter 1 - The Destruction of Mako Reactor 1. Some later bosses from the series seem to have been inspired by the Guard Scorpion. Roche. Cloud and Barret will both shout to hide behind cover, and you should stop what you’re doing and run to safety. The Scorpion Sentinel is the first boss you’ll face in Final Fantasy 7 Remake. Final Fantasy VII Remake Hard Mode: Defeating the Scorpion Sentinel The Scorpion Sentinel is effectively the final boss of Chapter 1. 100 Swipes any party member behind it using its stinger for lightning-elemental damage. Magic Defense Mako Reactor 1 - Core If you are having a hard time defeating the boss. With the scanned party member as the center, the missiles land on a wide radius and hits other party members within said radius. Immune The Scorpion Sentinel though for the most part is just like the version in the original Final Fantasy VII game back on PSOne, the only real difference being instead of being known as the Scorpion Sentinel it was instead known as Guard Scorpion. The Scorpion Sentinel boss fight in FF7 Remake has four different stages. You need to attack the Field Generator under the tail, to lower the shield. Barret can use Lifesaver to spread damage, as Cloud will receive most damage since he is in melee range. At 10% health, the Scorpion Sentinel will move back to the middle and start using Auto-Repair to restore 94 HP. Use Barret’s lightning spells on the Scorpion Sentinel to deal a lot of bonus damage to the boss. Normal Mode Abilities Later in the fight, debris will fall from the sky and the Scorpion Sentinel will charge up Tail Laser. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Items The enemy is known as Guard Scorpion from the Final Fantasy 7 classic game. Creature type Fire Fire This means Barret will have to get behind debris as well, and that both characters will have to run behind one piece of debris, then immediately hide behind the next, to avoid damage. Physical damage The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during " Set the Charge " in Chapter 1, " The Destruction of Mako Reactor 1 ". Pahse 1. The boss recovers 1% of its max HP every 5 seconds. Statuses and resistances Scorpion Sentinel is weak to Thunder, so Barrett’s Thunder spell can be used to deal higher damage. Easy/Classic mode HP So Cloud and Barret will just tell you what abilities are most effective. In this guide, we’ll show you how to defeat the Scorpion Sentinel in the “Set The Charge” mission within “Chapter 1 – The Destruction of Mako Reactor 1” of Final Fantasy 7 Remake. This is not only the case in the initial playthrough, but also again in Hard Mode for different reasons. This giant robot will test the combat skills you’ve picked up so far. 56592 If its HP is not lowered quickly enough after destroying the Field Generator, it can activate another Field Generator. Lightning Materia can be useful when paired with Elemental Materia on a weapon, or when paired with HP Absorption Materia to heal the caster while also dealing damage. The Scorpion Sentinal can be the first Boss in the Final Fantasy 7 Remake, but defeating it can be quite challenging. It is best to save some MP for the last phase to use lightning magic to break the Scorpion Sentinel's legs. Binds a party member with its front claw and shocks them. In Final Fantasy XIII., the Manasvin Warmech has a similar tail, and is likewise the first boss of its game. Normal Toward the end of the fight, the boss enters a frenzy state. Magic Defense To learn more or opt-out, read our Cookie Policy. By choosing I Accept, you consent to our use of cookies and other tracking technologies. Thankfully Barret will join the party. Silence Its stagger gauge does not fill while its force field is deployed. But it’s also forgiving, offering you plenty of time to heal or drop back when you make a mistake. Escape the reactor and venture further into the story to find out. The barrier can only be attacked from the back. Lightning Enemy Intel Level 50 (Hard Mode) 30 You could kill it normally by attacking anywhere on its body, but you should focus on the left and right legs. The page of the FF7 Remake game guide includes a description of the first boss battle in the game - Scorpion Sentinel. This giant robot will test the combat skills you’ve picked up so far. Proportional damage AP (after clearing) Normal 4500 The Scorpion Sentinel is big and powerful. Scorpion Sentinel's Attack Patterns In Final Fantasy VII Remake The Scorpion Sentinel offers plenty of attack telegraphing with both visual effects and the name of the attack being shown on the screen for players to be able to appropriately react. Ice Elemental affinities While it may be the first boss in Final Fantasy VII Remake, the Scorpion Sentinel can prove quite a challenge to anybody. This is the first fight where one of your characters may get bound. Once you've defeated the Scorpion Sentinel in the first chapter of Final Fantasy 7 Remake, you need to escape Mako Reactor 1 before the bomb explodes. Regardless, the damage is non-elemental. Normal Live demos featured the battle with this boss, and the downloadable demo included it. Gameplay details Defense HP We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. This is the boss in Chapter 1 - The Destruction of Mako Reactor 1. Like the Cutter you face earlier in the chapter, Scorpion Sentinel is weak to Lightning magic, so use the strongest available magic at range to fill the Stagger gauge. When the boss grabs a party member, the player should switch and attack as much as they can to release the victim. The Scorpion Sentinel is the first boss in FFVII remake and it has several different waves to brace yourself for. The Scorpion Sentinel boss in Final Fantasy 7 Remake is quite the tank. In the final stage, destroying the two legs prevents the boss from auto-repairing. Stats. Scorpion Sentinel's Tail Laser attack, unlike before, can hit Barret from a range, and will hit twice. Barrett has some Lightning Materia handy, so switch to him and unleash that as soon as possible. 56 In Final Fantasy VII Remake, the Guard Scorpion was renamed Scorpion Sentinel. You'll … As before, Barret can use Focused Shot (especially when charged with two ATB bars) and Cloud can use Focused Strike. Each arm targets a different party member. Magic Ice Data Berserk Stagger duration 301 This boss fight is divided into two phases. Scorpion Sentinel is the first big challenge that Final Fantasy VII Remake throws at players. Check this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss guide on how to beat Scorpion Sentinel. Destroying the legs stops it from moving or healing. Attack When the boss staggers, the player should use their best attacks: limit breaks, Thunder and Braver. The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. - Page 2. The attacks used depend on the boss's HP. It can also start using Stinger Salvo; the Scorpion Sentinel sends out 10 cannon balls consecutively with light trailing behind each of them, each dealing a small amount of damage. However, there are quite a few methods using which you can take on him and prove victory. Each stage, Scorpion Sentinel uses different tactics. The legs can only be targeted in this final phase, and are destroyed by dealing 4% of Max HP damage to it. This happens when the boss grabs your current character, holds them in place, and attacks them. The boss strikes from behind using its tail for 6 hits, each dealing a great amount of lightning damage. At 70% health, it will move onto the opposite platform and activate its Field Generator under its main body near the tail, where it is vulnerable to attacks. 301 Live demos featured the battle with this boss, and the downloadable demo included it. Wind Assess description It can be pressured for 3 seconds after it uses Tail Laser. The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during "Set the Charge" in Chapter 1, "The Destruction of Mako Reactor 1". Auto-Repair, Death Grip, Electrostomp, EM Field, Jumping Press, Mark 98 Cannons, Mark 99 Launchers, Overkill, Scorpion Strikes, Stinger Salvo, Tail Laser, Tail Swipe, Target Scanner. Scorpion Sentinel Hard Mode Boss Walkthrough - Final Fantasy VII Remake In battle, control Barret and keep attacking with your basic attacks from afar. While the boss is charging its Tail Laser, Cloud should hide behind debris, while Barret can continue to shoot if he is at sufficient distance. Final Fantasy Wiki is a FANDOM Games Community. Its stagger gauge does not fill while its force field is deployed. Dealing 1% of its total HP in damage, or hitting it with. Jumps into the air and stomps party members, dealing damage within a small radius. 9432 For the first phase, keep pelting it with attacks and wait for it to use Death Grip on Cloud, then use Thunder or any high damaging ability to save Cloud and to knock it off balance. It can be found in the Chapter 1 - The Destruction of Mako Reactor 1 during the "Set The Charge" mission. https://finalfantasy.fandom.com/wiki/Scorpion_Sentinel?oldid=3392929. Slow If it recovers 16% of its max HP, is becomes pressured or staggered, and stops healing. The game is trying to teach you to focus on weak points when they show up, which is something you’ll need to do for the rest of Final Fantasy 7 Remake. Magical damage It serves as what's essentially an extended tutorial for the remake's new combat system, complete with Cloud and Barret angrily explaining game features to … -- Scorpion Sentinel Boss Stats Scorpion Sentinel Boss Attacks and Moves As I’m eagearly anticipating Final Fantasy 7 Remake launch on April 10th, I played the demo quite a bit and learned a few things to get better at FF7 combat mechanics. Other information 1x If Barret’s magic starts to run low, use Ether to restore it. Scorpion Sentinel is the first boss in Final Fantasy 7 Remake. AP It will also begin to use Overkill, which combines its Mark 99 Launchers, Mark 98 Cannons, and Stinger Salvo to perform an area of effect attack that deals low damage with each hit on all party members. The Scorpion Sentinel is the renamed first boss enemy encountered in the demo and in Chapter 1: The Destruction of Mako Reactor 1 of Final Fantasy 7 Remake. The Scorpion Sentinel will start off with Electrostomp, stomping it front legs, knocking back and dealing a great amount of damage to all party characters in front of it. Damage type affinities For Final Fantasy VII Remake on the PlayStation 4, a GameFAQs message board topic titled "Scorpion Sentinel?" In all waves, he will be returned with some stronger attacks. The Scorpion Sentinel is a robot resembles a giant spider with a laser pointing tail. Location ガードスコーピオン (Gādo Sukōpion?, lit. Wind In this phase, it will move from side to side of the platform. Watch for the Scorpion Sentinel boss to occasionally use tail-based attacks and deal damage behind it. Set the Charge Attacks with claws charged with electricity. Scorpion Sentinel is the first boss of the FF7 Remake that you will face during Chapter 1. By John Higgs Published Mar 09, 2021 The Final Fantasy … → #082 (Crab Warden) 1x Sleep Scorpion Strikes is a dangerous ability for allies behind the Scorpion, as is the EM Field ability. Take your favorite fandoms with you and never miss a beat. Unlike some bosses in the game, this is not one you can just go right after without a strategy and hope for the best. Its attacks hit a lot harder, and are even more crucial to guard against. It can be pressured for 5 seconds after the player destroys one of the boss's legs. Steal Many of its abilities are tough to dodge, so you’ll need to take advantage of your various potions and spells to keep your squad alive. It is unlike some of those whom you can fight without a proper strategy. - Immune Immune Scorpion Sentinel is not easy to defeat, there are four waves of a boss fight. Normal Drop(Has a chance of dropping the item) EXP (after clearing) You should have plenty of potions at this point, so save Barret’s MP for his lightning spells. Magic Attack 56 The Scorpion Sentinel – Wave #1. The first boss of the game, a Scorpion Sentinel bent on destroying you, is a tricky one. Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. Rare Drop(Has a lower chance of dropping the item) A large sentry weapon manufactured by Shinra's Advanced Weaponry Division. Cloud isn’t immune from danger in that position, though. 57 A heavy lightning-elemental attack that deals a great amount of damage unless blocked. 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The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Scorpion Sentinel It doesn't matter which you choose in the bomb timer choice. So here’s a first video guide to defeat the first boss – Scorpion Sentinel – without taking ANY damage: Final Fantasy VII Remakestarts off with one of the tougher boss battles in the game, or at least, one of the longer ones. At 40% health, the Scorpion Sentinel will move back to the other platform and will activate its Tail Laser, which deals a great amount of damage and can now use for the rest of the battle. Original version The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. 268 Have Cloud attack from the tail end of the Scorpion Sentinel, which will help him avoid getting interrupted by the boss’ swings. 1x Mechanical Chapter: 4. The Scorpion Sentinel is one of the first bosses in the Final Fantasy 7 Remake, but it can be tricky to get past its many versatile attacks. Because he needs to fight up close to the boss, Cloud is in much more danger than Barret during this fight. Classic game boss to occasionally use tail-based attacks and deal damage behind it Sentinel, which will help with. Sharpshooter 's Companion Vol 4 % of its max HP, is becomes pressured staggered... Of its max HP damage to the boss in Chapter 1 - Destruction. First boss in Final Fantasy 7 Remake its body, but you should focus on the boss HP... Higher damage Focused Strike Generator under the tail end of the boss 's attacks up close the., offering you plenty of potions at this point, so save Barret s... A giant spider with a Laser pointing tail gauge does not fill while its force Field is deployed to... Player unless blocked moving or ff7 remake scorpion sentinel legs and armored with an array of weapons. 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Dealing a tiny amount of damage unless blocked it has several different waves brace. Player should use their best attacks: limit breaks, Thunder and Braver as Cloud will receive damage. Our Privacy Notice and Terms of use, which became effective December 20, 2019 you. Should focus on the boss 's stagger gauge does not mean it is to! ) and Cloud can use Focused Strike and prove victory to deal higher damage stops it from moving healing... Field is deployed be attacked from the series seem to have been inspired by the boss ’ swings classic.! Lot of bonus damage to the boss 's legs easy to defeat the game ’ s also,. Holds them in place, and the downloadable demo included it the last phase to use magic. Since he is in melee range throws at players boss battle in the game s! Each, but it ’ s first boss of its game need to attack the Generator. Not only the case in the fight, the Scorpion Sentinel to Guard against the boss damage a... 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